That about covers it
Posted February 15, 2016on:
It should come as no surprise to anyone that I haven’t yet managed to come up with a decent synopsis for Ghostkiller. I haven’t come up with one for Unbinding the Stone either, and I wrote that 13 years ago. I was fortunate enough to receive a very nice review comment from no less than Tanya Huff, in which she described Stone as being ‘remarkably complex and often very funny’. The complexity wasn’t intentional then, and isn’t now. It’s just a function of how I write.
What should come as a surprise is that I’ve actually been considering self-publishing Ghostkiller, a prospect that fills me with very little pleasure. One thing that did give me some amount of pleasure was the act of designing the cover art for it, and even some of my other unpublished stories.
A friend of mine at my job, before she moved on to a new company, told me about a graphics program called GIMP, which I promptly downloaded and found very confusing. But I wanted to create a cover for my Chuck fanfic called ‘Nine2five‘, so I pushed on, using trial-and-error to make the damn thing do what I wanted. I don’t think I did anything right, but still I managed to come up with this image, which has been the cover art for all three seasons of the story (over 600K words, equivalent to seven novels, written over four years). I really should have separate images for each, but I forgot how I did it, and trying to recreate this image was a daunting task. I might try it again, now.
The idea for the Ghostkiller cover was pretty nebulous at first. I remember years ago talking to my publisher about it, when the story was little more than the first chapter. Ghostkiller is a story of more than a little strangeness and complexity, one of the reasons I’ll have to self-publish if I ever want it to be published. (Most publishers, most ‘entertainment industry’ types in general, especially the big ones, shy away from words like ‘complex’, and anything that hasn’t been tried and tested.) It started out as a story about ‘a man who kills ghosts for a living’, but it didn’t stay that way for long. The technique for killing ghosts was the focus of that first chapter, since ghostkilling was a unique idea, as psychic talents go. I had to show it in action, which involved swords and coffins. (Really the thing in the coffin.) My original idea for the cover was very complicated, and unworkable, at least by me. It also wouldn’t have been especially eye-catching, and that’s what covers are supposed to be, right?
Undermind is a short story I wrote a long time ago, for a contest. The idea was to write a story of a certain length that employed a specified phrase in some way. The first time I entered the contest it was for the phrase ‘hard port’. I used it five different ways, but didn’t win. (The story was eventually released as ‘Boys Will Be Boys’, which I have just discovered is no longer available. Something else to think about releasing on my own.) This time around the phrase was ‘dark glass’, which gave me lots of ideas, most of which I’m still trying to write. In this case the dark glass was a mirror, to reveal one’s inner and darker nature. My problem with the cover is simply that mirrors as cover images are pretty trite. The story is much more original than that, but the originality isn’t really visually striking, so I swallowed my pride to come up with something that was.
Hopefully I can use these. There’s more to the game of cover art design than simply making interesting images, which is one of the things that makes me reluctant to jump into the self-publishing biz. This is the way I’d go if I had to do it all over again, so I have that at least. I find myself wondering if creating a cover first would help clarify the story, or make it harder to develop.